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Subterrans

Press

Short fact sheet below. For interviews, coverage, or specific questions, email rob@axpr.net.

Fact sheet

Title
Subterrans
Developer
Rob Ogilvie (solo, with AI coding agents)
Genre
Colony simulation
Lineage
Spiritual successor to SimAnt (Maxis, 1991)
Platforms (current)
Web browsers
Platforms (planned)
iOS, iPadOS, Android, Windows, macOS, Steam
Engine
TypeScript + Phaser 3, custom deterministic simulation
Status
Phase 3 shipped — spider, AI invasion, combat math, reproduction lever, difficulty tiers. Playable demo at subterrans.com.
Website
subterrans.com
Source code
github.com/LightAxe/subterrans
Press contact
rob@axpr.net

Story beats

Assets

Key art and gameplay screenshots aren't bundled yet — the game is still in programmer-art mode by design. Ask and I'll send the most current build captures. Logo and a short pitch video will land on this page closer to launch.

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